| Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
| Soldier Skeleton@NPC_COMBOATTACK |
1 |
Attack |
500% |
700s |
5000s |
No |
Target |
always |
None
|
| Soldier Skeleton@NPC_EMOTION |
1 |
Chase |
2000% |
0s |
5000s |
Yes |
Self |
always |
None
|
| Soldier Skeleton@NPC_COMBOATTACK |
1 |
Angry |
500% |
700s |
5000s |
No |
Target |
always |
None
|
| Soldier Skeleton@NPC_EMOTION |
1 |
Follow |
2000% |
0s |
5000s |
Yes |
Self |
always |
None
|
| Soldier Skeleton@NPC_UNDEADATTACK |
1 |
Attack |
2000% |
0s |
5000s |
Yes |
Target |
always |
None
|
| Soldier Skeleton@NPC_UNDEADATTACK |
1 |
Angry |
2000% |
0s |
5000s |
Yes |
Target |
always |
None
|